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Cookie run unable to initialize unity engine
Cookie run unable to initialize unity engine







cookie run unable to initialize unity engine
  1. #Cookie run unable to initialize unity engine driver
  2. #Cookie run unable to initialize unity engine android

It's also not top tier profitability wise, so with those two combined it seems the probability for long standing issues is high.īut even then, I feel like Unity have been dragging their feet with Android for a while.

It's probably a simple platform, but it's not very popular.Īndroid unfortunately is probably one of the most complex platforms, because of the OS, hardware and driver variety. The amount of these issues and time it takes to fix them are inversely related to the popularity / profitability of the platform and directly related to the platform's complexity.įor example, tvOS had its controller support broken for many months on LTS. The problem is huge, the bug isn't fixed and we have no information when it will be fixed at all.Ĭould anyone be so kind and tell us what's going on with these bugs? Will it be ever fixed or from now on this is the way how games made on Unity work?Ĭlick to expand.You probably mean about this specific issue, but it has always been the case with Unity that there are often showstopper issues that creep into Unity and then stay there a while (years?). How exactly the bug is fixed in this case?Īs an example of the game that have these issues in production right now, you can check Cookie Run: Kingdom and read reviews of the players. And even the resolution note is 'Might still be reproducible on some devices'. I strongly disagree that the bug is 'fixed' in the versions. We have waited for a month and keepped and eye on the issue in issuetracker here: But starting from the November, you have no choice. It's a huge issue when you fight for even 0,1% of retention rate to have such a thing in production.

cookie run unable to initialize unity engine

If your build is > 150 MB, critical amount of your players (~ 10%) won't be able to start the game from time to time. Since Google Play demands aab format for builds from November 1, 2021, I believe that a lot of developers have these issues from the title.įrom our experience, it happens because of the build size.









Cookie run unable to initialize unity engine